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1. Questions about missions in a "regular" raven vs. a caldari navy raven - in Ships and Modules [original thread]
Edited by: Erik Pathfinder on 11/01/2007 21:20:01 The CNR is more powerful, so you may be able to do some missions better, but it would have to be a situation where your old raven was just a little short of being able to do it. The CNR isn't T...
- by Erik Pathfinder - at 2007.01.11 21:23:00
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2. 404 HP/s shield regen and the lowest resistance is 50% T1 BC - in Ships and Modules [original thread]
Why are Gallente ships such good passive tankers! My Caldari peen is shrivelling at the thought. Dev's, nerf Gallente and boost Caldari some more! --------------- "Run free little vermin, the city is yours!" - Quimby Creator of The Correct Dread...
- by Erik Pathfinder - at 2007.01.11 20:56:00
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3. another thread becasue CCP made a mistake, DRAKE - in Ships and Modules [original thread]
Originally by: Derrios Originally by: Jayd Ro Originally by: Paigan It is still an awesome level3 missile boat. And it can still have an awesome tank with heavy missiles. Read! We dont need Tank or Mission Ships, we n...
- by Erik Pathfinder - at 2006.11.24 08:49:00
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4. "Correct" Dread in Kali? - in Ships and Modules [original thread]
Originally by: Krulla lol, glad to see someone is still using that thing --------------- "Run free little vermin, the city is yours!" - Quimby Creator of The Correct Dread(tm) sig
- by Erik Pathfinder - at 2006.11.16 16:19:00
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5. Inflammatory Title - in Ships and Modules [original thread]
Statement about Caldari being fine as they are, to divert attention away from their obvious superiority in all things. <Approval> --------------- "Run free little vermin, the city is yours!" - Quimby
- by Erik Pathfinder - at 2006.11.07 23:49:00
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6. Tier 2 BC vs Hacs - in Ships and Modules [original thread]
Originally by: DeadDuck After some testing I'm reaching the conclusion that the tier 2 BC are about to put HACS obsolete. The superior PG/CPU/Slot layout of the BC vs Hacs makes them actually superior to the untill now all powerfull HAC's...
- by Erik Pathfinder - at 2006.11.07 16:28:00
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7. Damnation 5% bonus range per level, Vulture 10% - fair? - in Ships and Modules [original thread]
OP does have a point Every other Amarr ship with a range bonus gets 10% per level (coercer has this built in as a 50% one-off bonus) --------------- "Run free little vermin, the city is yours!" - Quimby
- by Erik Pathfinder - at 2006.11.07 16:23:00
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8. [RMR] Cerberus for LVL4 missions - in Ships and Modules [original thread]
5 x T2 Heavy Launchers 1 x Tractor Beam 1 x 10mn T2 Afterburner 2 x T2 Large Shield Extender 1 x T2 Specific Active Shield Hardener 1 x Gistii-A Type Small Shield Booster 1 x T2 Power Diagnostic Unit 3 x T2 Ballistic Control Unit Only mission I n...
- by Erik Pathfinder - at 2006.08.17 21:00:00
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9. Why ECM is overpowered. - in Ships and Modules [original thread]
Originally by: Karash Amerius I think the old system sucked, and I think the new system sucks as well. We need to start thinking about different applications of ECM other than jamming target lock. Target lock is such a powerful game compo...
- by Erik Pathfinder - at 2006.08.17 20:47:00
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10. Ishtar lv4 Tank - in Ships and Modules [original thread]
Yeah, I thought you mean the Ishkur, heh It's easy to forget which one is the AF/HAC ---------------
- by Erik Pathfinder - at 2006.08.10 22:48:00
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11. Ishtar lv4 Tank - in Ships and Modules [original thread]
The question isn't if you can survive, it's if you can do enough damage to take out the battleships. ---------------
- by Erik Pathfinder - at 2006.08.10 22:41:00
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12. Asgeir is reworking old ship models. What models need the most love? - in Ships and Modules [original thread]
Originally by: Nikolai Nuvolari Originally by: Linavin Uglier than the Moa Impossible. Well, it is Gallente ---------------
- by Erik Pathfinder - at 2006.07.21 18:26:00
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13. Does the Cormorant ROF penalty affect mining lasers? - in Ships and Modules [original thread]
Use a bantam, it gets a mining bonus, making it better than the cormorant for mining really Aim for the Osprey cruiser next, its like the bantam but on steroids ---------------
- by Erik Pathfinder - at 2006.07.13 00:20:00
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14. A great injustice (moved from General Discussion) - in Ships and Modules [original thread]
Originally by: James Draekn Just have tracking disruptors have a effect similar to what is does to turrets, doesn't completely shut them down but is reduces a missile launchers effectiveness. which stats to play with CCP should test exte...
- by Erik Pathfinder - at 2006.07.06 03:48:00
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15. Mod idea to aid vs. Empire Ganks - in Ships and Modules [original thread]
This is a good idea. How would it work with cloaked ships passively scanning you though? ---------------
- by Erik Pathfinder - at 2006.07.05 21:37:00
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16. A great injustice (moved from General Discussion) - in Ships and Modules [original thread]
Originally by: Daos Leghki Edited by: Daos Leghki on 05/07/2006 21:30:34 I don't know how many of you realize this, but this thread isn't about nerfing Caldari. It is about giving other races the opportunity to counter missiles. Yes, t...
- by Erik Pathfinder - at 2006.07.05 21:34:00
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17. A great injustice (moved from General Discussion) - in Ships and Modules [original thread]
I support this idea if you can come up with a counter for it. Tracking Disruptors have Tracking Enhancers. Sensor Dampeners have Sensor Boosters. ECM has ECCM. Point-defense goes with.... Missile Cloaking/Chameleon System? (Imagine something that ...
- by Erik Pathfinder - at 2006.07.05 21:08:00
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18. Module Idea: Shield Leecher - in Ships and Modules [original thread]
Ok forget about the armor leecher, that's not what I wanted this thread to be about anyway. I still think this idea has merit though. All I think of this module doing is boosting passive shield tankers, and giving other ships a module to fight s...
- by Erik Pathfinder - at 2006.07.05 20:59:00
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19. Module Idea: Shield Leecher - in Ships and Modules [original thread]
Darn it, I can't let this die yet! It's too young! Comments please. ---------------
- by Erik Pathfinder - at 2006.07.05 16:16:00
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20. Best Dreadnought for the job! - in Ships and Modules [original thread]
Originally by: Dark Shikari Originally by: wierchas noobhunter Originally by: Krulla The correct dread is the way to go. qft I have to agree with Wierchas tbh here. Agreed ---------------
- by Erik Pathfinder - at 2006.07.05 08:36:00
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